Street Fighter 6: Patch Notes, New Character & Changes (24.07.2023)
The latest patch notes for Street Fighter 6 have been released, detailing changes to gameplay mechanics and character adjustments. Among the changes are fixes to issues with Drive Parry and Power Up Super Arts, as well as adjustments to Cancel Drive Rush and Cancelable Light Attacks. These changes aim to improve the overall gameplay experience for players.
One of the notable changes in the All Fighters section is the fix to the Drive Parry issue where medium kick would suddenly be performed when a parry input was buffered or input during a time freeze and then released before the player was able to perform the parry. Additionally, adjustments have been made to Cancel Drive Rush, allowing the technique to be performed using different inputs. These changes provide players with more options and greater control over their moves.
In terms of character adjustments, Ryu has received a fix for an issue where certain Overdrive attacks would not be performed if manually inputted. These changes, along with other minor bug fixes, aim to provide a smoother and more enjoyable gameplay experience for fans of the game.
Key Takeaways
- Street Fighter 6 has received a new patch that includes gameplay mechanic changes and character adjustments.
- Changes to Cancel Drive Rush and Cancelable Light Attacks provide players with more options and greater control over their moves.
- The patch aims to provide a smoother and more enjoyable gameplay experience for players.
Table of Contents
All Fighters Changes
Drive Parry Fixes
The Street Fighter 6 patch notes released on July 24, 2023, brought in a fix for the issue where medium kick was suddenly performed when a parry input was buffered or input during a time freeze and then released before the player was able to perform the parry. This issue also occurred during a Drive Rush or Super Art time freeze and has been fixed for those cases as well.
Power Up Super Arts Fixes
The patch notes also addressed an issue where character behavior would become unnatural if hit by certain attacks at the exact moment that the power-up boost provided by the Power Up Super Art expired.
Assisted Combo Fixes
The update fixed an issue where buffered Assist Combo inputs would not register in certain situations. Additionally, the second attack of an Assist Combo would be performed even though only the first input had been performed, which has also been fixed.
Cancel Drive Rush Changes
Street Fighter 6 has made adjustments to make it easier to perform a Cancel Drive Rush. The technique can now be performed using the following inputs:
Classic Controls: (Neutral or Forward) + Medium Punch + Medium Kick Modern Controls: (Neutral or Forward) + Parry button
Please note that no changes have been made to the forward, forward input or Parry Drive Rush.
Cancelable Light Attacks Changes
Adjustments have been made so that a Cancel Drive Rush can activate even when a light attack whiffs. This is an adjustment being added in conjunction with the additional Cancel Drive Rush inputs. The forward, forward input will also activate a Drive Rush on a light attack whiff. This adjustment has been made to address the issue where the relaxing of the Drive Rush inputs paired too well with low-risk light attacks and would have a significant impact on fights if left as is.
Minor Bug Fixes
The update also included minor miscellaneous fixes.
Regarding Ryu, the patch notes fixed an issue where certain Overdrive attacks would not be performed if man.
Ryu Character Changes
For example, Ryu has received some updates in the latest Street Fighter 6 patch. Here are the changes made to Ryu’s character:
- Fixed an issue where certain Overdrive attacks would not be performed if using Modern Controls.
- No other changes have been made to Ryu’s moveset.
Overall, the changes made to Ryu’s character are minor and do not have a significant impact on his gameplay. Players who use Ryu should not expect any major differences in how he performs in battles.
Want to check out the list of changes for all the characters? Check out the information on the official Street Fighter 6 website at this link or CLICK HERE.
Gameplay Mechanics
Balance Changes
The latest patch notes for Street Fighter 6, released on July 24, 2023, brought several balance changes to the game. One of the most significant changes was the fix to an issue where certain Overdrive attacks would not be performed if man using modern controls. In addition, adjustments were made to Cancel Drive Rush, making it easier to perform the technique using new inputs. Cancelable Light Attacks were also adjusted to activate even when a light attack whiffs.
New Mechanics
The Drive System is a new gameplay mechanic introduced in Street Fighter 6. It is a new gauge used to perform five distinct techniques to enhance a player’s offensive or defensive capabilities. Additionally, the patch notes introduced a new Assisted Combo mechanic, which allows players to perform a combo with the help of an assist character.
Bug Fixes
Several bugs were fixed in the latest patch, including an issue where medium kick would suddenly be performed when a parry input was buffered or input during a time freeze and then released before the player was able to perform the parry. The issue also occurred during a Drive Rush or Super Art time freeze, and has also been fixed for those cases. Another bug fix addressed an issue where the 2nd attack of an Assist Combo would be performed even though only the first input had been performed.
Super Art
The Power Up Super Arts mechanic received a fix in the latest patch, where character behavior would become unnatural if hit by certain attacks at the exact moment that the power-up boost provided by this Super Art expired.
Throws
No specific changes were mentioned in the patch notes regarding throws.
Overall, the latest patch notes for Street Fighter 6 brought several balance changes, new mechanics, and bug fixes to the game. The introduction of the Drive System and Assisted Combo mechanics adds more depth to the gameplay, while the bug fixes address several issues that were affecting the game’s balance.
Additional Content
New Characters
Street Fighter 6 has recently added Rashid of the Turbulent Wind as a new DLC character. Rashid brings his unique fighting style and skills to the game, adding more variety to the already diverse roster of fighters.
New Outfits
In addition to the new character, Street Fighter 6 has also introduced new outfits for some of the existing fighters. Rashid has also received a new outfit, along with Cammy, Dee Jay, Juri, and E. Honda. These new outfits allow players to customize their favorite characters and give them a fresh new look.
New Modes
Street Fighter 6 has also introduced new modes to the game, including Arcade Mode and Master League. These modes provide players with new challenges and ways to enjoy the game. The game also features comic cutscenes that add to the overall experience.
Updates
The latest patch for Street Fighter 6 has brought several improvements and changes to the game. The Cancel Drive Rush has been made easier to perform, and minor bugs have been fixed. The patch also includes balance changes to some of the fighters, including Ryu.
New Items
Street Fighter 6 has added new items to the game, including Rashid’s outfit and color. The game also features a new Fighting Ground and Master Missions that provide players with new challenges and rewards.
Year 1 Character Pass and Ultimate Pass
Players can purchase the Year 1 Character Pass or the Year 1 Ultimate Pass, which provide access to new DLC characters and outfits. The Ultimate Pass also includes a Rental Fighter Ticket and the Pirate Captain Bundle.
Suval’hal Arena and DLC Character
The Suval’hal Arena is a new stage that has been added to the game, providing players with a new environment to fight in. The game also features new DLC characters, including Rashid of the Turbulent Wind.
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Conclusion
The latest Street Fighter 6 patch notes have been released, featuring various character and system changes. The update adds Rashid to the roster and makes improvements to other fighters, such as fixing an issue where medium kick would suddenly be performed when a parry input was buffered or input during a time freeze and then released before the player was able to perform the parry.
Additionally, adjustments have been made to make it easier to perform a Cancel Drive Rush, and cancelable light attacks have been adjusted to activate even when a light attack whiffs. Minor miscellaneous issues were also fixed.
Overall, the patch notes show that Capcom is committed to improving the gameplay experience for Street Fighter 6 players. While no balance changes have been made to any character yet, it seems like Capcom is giving players the time to truly get used to the game’s new systems before making any character changes. With these updates, players can continue to train and master the meta to reach new heights in the Battle Hub and LAN events.