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Metroid Dread: 3 Million Copies Sold! The Best-Selling Metroid Game – A Tale of Success and Collaboration

Metroid Dread: The Best-Selling Metroid Game, 3 Million Copies Sold! A Tale of Success and Collaboration

In a remarkable interview, MercurySteam CEO Enric Álvarez proudly reveals that “Metroid Dread” has achieved a groundbreaking milestone, selling over 3 million units globally. The collaboration between MercurySteam and Nintendo, fueled by friendship and innovative ideas, laid the groundwork for the game’s unparalleled success.

Álvarez confidently dismisses claims of chaos during development, citing the game’s critical acclaim and awards as evidence. Surpassing all previous records, “Metroid Dread” stands tall as the franchise’s best-selling title, signaling a bright future for the iconic series. Fans eagerly anticipate the next chapter in this extraordinary gaming saga.

Introduction

In a groundbreaking interview, Enric Álvarez, CEO of MercurySteam, delves into the monumental success of “Metroid Dread” and addresses the allegations of a “chaotic” production process when working with Nintendo. With Metroid Dread smashing records and reaching unparalleled heights, the collaborative journey between MercurySteam and Nintendo stands as a testament to hard work, innovation, and mutual respect.

Swich_MetroidDread_gameplay01_GG

A Flourishing Partnership

Speaking with Gamereactor, Álvarez highlights the thriving relationship between MercurySteam and Nintendo. The partnership is marked by a deep understanding and friendship that has evolved over time.

Both teams are driven by an unwavering work ethic, embracing fresh ideas with open arms. MercurySteam’s hunger to make a unique mark on the iconic franchise led them to propose numerous ideas, many of which made their way into the final product.

MercurySteam CEO Enric Álvarez proudly reveals that "Metroid Dread" has achieved a groundbreaking milestone, selling over 3 million units globally.
MercurySteam CEO Enric Álvarez

“We have an excellent understanding of each other. I think that it’s fair to say that over time we became friends. And they are super talented people, super hard-working people. They have a work ethic that is unbeatable. And they are open to accept new ideas and to try them. So, we were also very hungry for leaving our own mark on the franchise.

And we never ceased to suggest and propose ideas. And many of them ended up in the final product. So, we are very proud of the collaboration between us and Nintendo. And, yeah, as I said, one of the best development experiences we could possibly dream of.”

Enric Álvarez, CEO of MercurySteam

The CEO expresses immense pride in this fruitful collaboration, considering it one of the best development experiences they could have ever imagined.

Addressing the Allegations

Notwithstanding the allegations of a “chaotic” development process, Álvarez firmly refutes such claims by pointing to the undeniable success of “Metroid Dread.” He asserts that chaos cannot lead to the creation of a masterpiece that not only ranks among the best in the franchise but also achieves unprecedented sales of over three million copies.

Álvarez firmly refutes such claims by pointing to the undeniable success of "Metroid Dread".
Álvarez firmly refutes such claims by pointing to the undeniable success of “Metroid Dread.”

“I don’t think the development was chaotic. Chaotic development doesn’t end with one of the best games in the franchise. It doesn’t end with a game that has sold over three point something million copies. It doesn’t end with a game that won TGA awards. That’s all I have to say about it.”

Enric Álvarez, CEO of MercurySteam

The game’s accolades, including prestigious awards at The Game Awards (TGA), further substantiate the seamless development of this extraordinary title.

A New Milestone: Best-Selling Game in Metroid Franchise History

“Metroid Dread” has shattered records to become the best-selling game in the storied history of the Metroid franchise. While exact sales figures for the entire series are challenging to obtain due to its 35-year legacy, no other Metroid title has ever reported selling more than three million units.

Metroid Dread - Samus Aran
Metroid Dread – Samus Aran

Previously, in 2007, Retro Studios claimed that “Metroid Prime” had surpassed two million sales, making “Metroid Dread” a monumental leap forward in terms of commercial success.

Overcoming Historical Sales Struggles

Historically, the Metroid series faced challenges in achieving sales comparable to other first-party franchises under Nintendo’s banner. However, “Metroid Dread” defied the odds by embarking on a journey supported by an extensive and impactful marketing campaign.

The game’s success is not solely a result of its quality but also a testament to the strategic efforts put forth by both MercurySteam and Nintendo to elevate the franchise’s prominence.

The Journey Ahead

As “Metroid Dread” continues to bask in its triumph, the future of the franchise brims with potential. The collaborative spirit between MercurySteam and Nintendo is an inspiring example of what can be achieved when passionate developers unite. Fans eagerly await what lies ahead, hoping for more thrilling adventures in the vast universe of Metroid.

During the same interview, lvarez was asked if MercurySteam was developing any other 2D Metroid games. It did not, however, offer any other details regarding this initiative.

GET your “Metroid Dread” Copy!

Play one of the most popular Metroid games ever by selecting your preferred retailer from the list below and joining the community on this incredible journey!

In her first brand-new 2D Metroid tale in 19 years, interstellar bounty hunter Samus Aran invites you to: Samus visits planet ZDR to look into a puzzling communication made to the Galactic Federation as her narrative picks up following the events of MetroidTM Fusion.

She winds up well below the surface of the planet following a terrifying encounter with a living Chozo—a race that was once believed to be extinct. Violent alien lifeforms and terrifying mechanical threats have taken over the isolated world. Samus is more nimble and strong than ever, but can she defeat the monsters lurking in ZDR’s depths that are not human?

Conclusion

“Metroid Dread” stands tall as a triumph of collaboration and dedication, redefining the trajectory of the iconic Metroid franchise. Under the guidance of MercurySteam CEO Enric Álvarez and the collaborative efforts of both teams, the game soared to unparalleled heights, silencing any doubts about its development process.

Metroid Prime Remastered: A Timeless Classic That Belongs in Every Gamer’s Library [REVIEW]

With record-breaking sales and critical acclaim, “Metroid Dread” has secured its place in gaming history. The future shines bright for the Metroid series, and fans can’t help but eagerly anticipate the next chapter in this thrilling saga.

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raphaeljorge

I am a gamer, musician, and tech enthusiast for a long time!

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